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Free Fall
Posted 2 nov 2011, 08:34 GMT-4 Version 3.5a 4 Replies
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Hi,
I am trying to simulate the situation, where a object is falling due to gravity.
I want to neglect air (and with this: friction).
I have chosen the module "Plane stress (2d)" and have succeeded in inserting the gravity force as an body load.
My main problem is now, how to choose the surrounding geometry and its boundary condition. I would prefer vacuum as environment.
I have added a fixed block made of glass, which lies 1m beneath the starting point of the falling object.
After solving the problem and plotting the displacement of the falling object, it seems that it falls directly THROUGH the solid block, as if the block is made of air???
So, what I want is summed up in the following sentence: How can I model a falling object, which hits a solid surface, in vacuum.
Thanks a lot!
Stefan
I am trying to simulate the situation, where a object is falling due to gravity.
I want to neglect air (and with this: friction).
I have chosen the module "Plane stress (2d)" and have succeeded in inserting the gravity force as an body load.
My main problem is now, how to choose the surrounding geometry and its boundary condition. I would prefer vacuum as environment.
I have added a fixed block made of glass, which lies 1m beneath the starting point of the falling object.
After solving the problem and plotting the displacement of the falling object, it seems that it falls directly THROUGH the solid block, as if the block is made of air???
So, what I want is summed up in the following sentence: How can I model a falling object, which hits a solid surface, in vacuum.
Thanks a lot!
Stefan
4 Replies Last Post 2 nov 2011, 11:57 GMT-4