Robert Koslover
                                                                                                                                                    Certified Consultant
                                                         
                            
                         
                                                
    
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                                                Posted:
                            
                                9 years ago                            
                            
                                9 nov 2016, 09:39 GMT-5                            
                        
                        
                                                    The easiest way is to make pie-wedges instead of full circles, and along with rotating them (while keeping the original) this will provide you with exactly what you need.   In the "circle settings" box, change the "Sector angle" value from its default of 360 deg to a different value.  This will give you a pie-wedge instead of a circle.
                                                
                                                
                            The easiest way is to make pie-wedges instead of full circles, and along with rotating them (while keeping the original) this will provide you with exactly what you need.   In the "circle settings" box, change the "Sector angle" value from its default of 360 deg to a different value.  This will give you a pie-wedge instead of a circle.
                        
                                                
                                                                                                            
                                             
                                            
                                                
    
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                                                Posted:
                            
                                9 years ago                            
                            
                                9 nov 2016, 18:01 GMT-5                            
                        
                        
                                                    Thank you.                                                
                                                
                            Thank you.                        
                                                
                                                                                                            
                                             
                                            
                            
                                                                                        
                                Magnus Ringh
                                                                                                                                                    COMSOL Employee
                                                         
                            
                                                                                                                                                
                         
                                                
    
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                                                Posted:
                            
                                9 years ago                            
                            
                                10 nov 2016, 04:23 GMT-5                            
                        
                        
                                                    Hi,
Alternatively, if you don't want the pie wedges, you can add a Point object at the perimeter of the circle. Then use a Rotate node with that point as the input object to add more points along the perimeter of the circle  at rotational distances of 10 degrees.
Best regards,
Magnus Ringh, COMSOL                                                
                                                
                            Hi,
Alternatively, if you don't want the pie wedges, you can add a Point object at the perimeter of the circle. Then use a Rotate node with that point as the input object to add more points along the perimeter of the circle  at rotational distances of 10 degrees.
Best regards,
Magnus Ringh, COMSOL                        
                                                
                                                                                                            
                                             
                                            
                                                
    
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                                                Posted:
                            
                                8 years ago                            
                            
                                14 lug 2017, 09:31 GMT-4                            
                        
                        
                                                    Dear Magnus Ringh:
I followed your approach, but the boundary is still a single boundary, not several independent boundaries that can be selected for applying different conditions? Could you please give me a further help? Thank you so much.
Hi,
Alternatively, if you don't want the pie wedges, you can add a Point object at the perimeter of the circle. Then use a Rotate node with that point as the input object to add more points along the perimeter of the circle  at rotational distances of 10 degrees.
Best regards,
Magnus Ringh, COMSOL
                                                 
                                                
                            Dear Magnus Ringh:
I followed your approach, but the boundary is still a single boundary, not several independent boundaries that can be selected for applying different conditions? Could you please give me a further help? Thank you so much.
[QUOTE]
Hi,
Alternatively, if you don't want the pie wedges, you can add a Point object at the perimeter of the circle. Then use a Rotate node with that point as the input object to add more points along the perimeter of the circle  at rotational distances of 10 degrees.
Best regards,
Magnus Ringh, COMSOL
[/QUOTE]
                        
                                                
                                                                                                            
                                             
                        
                        
                            
                                                                                        
                                Magnus Ringh
                                                                                                                                                    COMSOL Employee
                                                         
                            
                                                                                                                                                
                         
                                                
    
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                                                Posted:
                            
                                8 years ago                            
                            
                                16 ago 2017, 10:22 GMT-4                            
                        
                        
                                                    Hi,
Just so that there are no doubts about the abilty to create extra boundary regions. A circle object in COMSOL Multiphysics is already divided into four boundary segments starting and ending at 0, 90, 180, and 270 degrees (for an unrotated circle). You can add a point object at the circle perimeter to create another boundary split at an angle of 30 degrees, for example, using the point coordinates
x: cos(30[deg])
y: sin(30[deg])
Then solving a simple equation on the circle with the boundary number as the boundary condition, you get a solution as in the attached image, with the value 1 on boundary 1, 2 on boundary 2, and so on, for the 5 boundary segments that the circle perimeter consists of.
Best regards,
Magnus Ringh, COMSOL
                                                
                                                
                            Hi,
Just so that there are no doubts about the abilty to create extra boundary regions. A circle object in COMSOL Multiphysics is already divided into four boundary segments starting and ending at 0, 90, 180, and 270 degrees (for an unrotated circle). You can add a point object at the circle perimeter to create another boundary split at an angle of 30 degrees, for example, using the point coordinates
x: cos(30[deg])
y: sin(30[deg])
Then solving a simple equation on the circle with the boundary number as the boundary condition, you get a solution as in the attached image, with the value 1 on boundary 1, 2 on boundary 2, and so on, for the 5 boundary segments that the circle perimeter consists of.
Best regards,
Magnus Ringh, COMSOL