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meshing in 3D- quad mapped mesh
Posted 16 mag 2011, 10:32 CEST 0 Replies
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I am working on two cylinders, one smaller one in a bigger one (same height but different radius), I normally use a tringular boundary mesh then sweep it downwards and it was ok,
but i have to increase height maintaining the same radius for both cylinders, and if i increase the height the same mesh doesnt work, the radius is 1µm and 100µm with a height of 400µm,
I need to create a mapped quad for the boundary face, and i cant seem to figure that out..........
thanks in advance for any help
LINDA!
Hello Linda Boatemaa
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